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March 09 2015

aren
14:23
Omega pixelart
Reposted frommasseffect masseffect viavideogames videogames
aren
14:23
Dr T’Soni pixelart
Reposted frommasseffect masseffect viavideogames videogames

August 16 2013

07:30
Play fullscreen

kla1991:

pollums:

appolsaucy:

good-idea-poorly-executed:

lostwiginity:

Interesting.

This is actually really interesting.

I love that he pointed out that it’s different when men and women are objectified on film, not only because of the way our society views men and women, but also in the specific way those shots are framed

When consuming media it’s so important to remember that filmmakers and ad companies have so many tools at their disposal that the average viewer is not even aware of. The way a scene is set, the way the camera moves, which parts of a person are included in the fame, the number of seconds the camera views each particular part of a person. All of these things very subtly evoke responses from us. We don’t notice them because we aren’t supposed to notice them—if they are doing their job right, everything feels seamless and correct to the viewer. And even if we do notice, we may not be able to articulate it because most of us haven’t studied filmmaking techniques. 

If you think you are 100% impenetrable to the effects of the content you view, you are deluding yourself.

excellent explanation of the Male Gaze, a must watch

Done by a guy. Still, done well.

Reposted fromacid acid viakissalonecomplex kissalonecomplex

July 20 2013

20:51
4481 3eb1 390

goddamnitreddas:

nightmareloki:

iamthespacecadet:

avali:

Human Mordin. I eventually want to paint all the aliens as humans, and the humans as aliens.

Woops boner

Wow… This is lovely. @A@

Now this is a humanization I could get behind.

20:51
4495 8db1 390

ghostgreen:

had another crack at it because i didn’t like the first one.

Garrus’s armor is stupidly hard to draw. pretend i did it correctly ok

June 09 2013

aren
07:13

June 02 2013

17:37
Play fullscreen
Operation Kawaii-Desu
Reposted fromhappymeal happymeal viaDragnur Dragnur

May 25 2013

aren
07:21

13 Post-Apocalyptic Stories That Actually Teach Valuable Lessons

  • Dollhouse, "Epitaph"
  • Logan’s Run
  • Waterworld
  • The Postman
  • Mass Effect
  • Foundation Trilogy
  • Always Coming Home, by Ursula Le Guin
  • Last and First Men, by Olaf Stapledon
  • Canticle for Lebowitz, by Walter Miller, Jr.
  • Star Trek: First Contact
  • The Hunger Games books
  • The Newsflesh Trilogy, by Mira Grant
  • Zombieland

May 02 2013

aren
10:16

November 24 2012

aren
08:54

October 02 2012

aren
05:57
Reposted frommasseffect masseffect viaMoralio Moralio

September 30 2012

aren
18:19
3897 1248 390
I like the Normandy shitting rainbows.
Tags: masseffect

August 23 2012

aren
17:34

August 12 2012

aren
15:43

July 10 2012

aren
09:39
Turianosaurus Wrex
Tags: masseffect pun

June 26 2012

aren
04:40

The Music of Mass Effect, Part 1 by Your Critic

"A good film or game score (and there are plenty of bad ones out there) works in tandem with the visual elements of the story. It reinforces what you know from watching and from playing, it guides your emotional response, it sets the pace and rhythm, and sometimes it's a great big black Sharpie drawing connecting lines all over the story for you, if you've the ears to hear it.

"The Mass Effect titles bring us into a pretty damn epic space opera.  But although Commander Shepard's story is continuous across all three acts, each game has a different tone, a different scope, and a different enemy.  And in fact, although (if you import your saves) it's the same Shepard, due to circumstances beyond her control she is in many ways a different person from game to game."

April 25 2012

aren
21:06
the shepherd
Reposted fromfrell frell

March 30 2012

aren
05:22

March 29 2012

aren
18:49
Thresher Maw <3 Reaper
Tags: masseffect
Reposted fromnitael nitael viaAbad Abad
aren
05:23
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